However in Antics3D, out of the box: The character knows where the fridge is and walks to it. For example: Traditional animation (as we have in iClone) - If you have created a clip with a traditional, linear 3D animation system using mocap data and key-frame animation of a character walking over to a fridge, picking up a bottle, drinking it, and putting it down on a table, and your creative director wants you to change the sequence of events you have to redo most of the animation. Antics was quite remarkable and well ahead of iClone at the time. It is quite sad really that in the infancy days of iClone there was a strong contender for previz and animation film development in the form of Antics3D.
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